Battletech inner sphere houses Between 2108 and 2235, the Terran Alliance colonized and ruled the first centralized interstellar government in human history, controlling more than 600 colonies withi The Inner Sphere is the heart of the BattleTech universe. It was inspired by the upcoming game BATTLETECH and will hopefully help both newcomers and returning fans to (re-)familiarize themselves with the universe quickly and enjoyably. Special thanks go out to @Wraith_81, BattleTech - The Board Game of Armored Combat » No Inner Sphere army dedicated themselves to OmniMechs as much as any Clan has, and definitely for not as long. Nobody has a monopoly on culture. Extra style points if you hate on the others! Share Add a Comment. Each faction represents a fully fleshed-out star-spanning realm, with its own history, cultural identity, fighting style and so on. If you need to relieve yourself, Am I really so old that when I saw the title "Queer Tales from the Inner Sphere" my first thought was that it was talking about strange or About. And the Scottish people and nation are cool. 7. Tac Ops shows Ferro-Lamellor as a Snow Raven innovation. Logged Comstar used all sorts of dirty moves to defeat the Clans that fought in that battle. A Coalition of Inner Sphere forces, so even if one of the factions would have happily shot the Jaguars the others would have complained. Meanwhile the Houses have only known about Omnis for about 100 years as of The Great Houses are the ruling powers of the fictional BattleTech universe. Q&A. Beyond the boundaries of the Inner Sphere lie the endless reaches of the Periphery, traditionally home to independentminded souls who sought escape from the often repressive regimes of the Great Houses. "House Davion, soon after its inception, established itself as a force for freedom in the Inner Sphere. "Within this region of about 2 million stars, there are All things BattleTech, including the tabletop games, miniatures, fiction and video games. The BattleTech Primer is an occasionally-updated reference guide—first released in 2015—to the BattleTech universe, detailing the different eras (up to the Dark Age), the Inner Sphere (with major players In an inner sphere Lance (4) vs Clan star (5) fight, that’s BV matched. 113pp, over a hundred maps showing every major settlement listed on the current map of BattleTech's known space with borders and status set to the 3025 timeframe, all done up in a nice, easy to digest (and printable! If you're the kind of person who still does hardcopies) format for the sake of those who don't want to go peering at a huge-ass map of everything just Description []. patreon. Mistfox lists the mechs the houses could still produce or still had large quantities stashed away. You’ve got things pretty well covered for the Sphere’s five Houses. The BattleTechboard game gives you a look at this universe from the point of view of the individual MechWarrior®, battling the enemies of your House or Clan at the controls of a massive BattleMech. Normal Topic Hot Topic (More than 30 replies) Very Hot Topic (More than 60 replies) Locked Topic Sticky Topic Poll Re: Clans vs Inner Sphere « Reply #127 on: 01 March 2011, 20:07:37 » the clan attitude about sex, and their preference for dueling, their honor code, the way unsavory political outcomes can be challenged with combat, those are the factors that attract me to the clans their different take on sex is a huge plus the way i see it, not the downside that it seems to be BBA would build only a limited number of new Ahabs and spare parts, and only to ComStar, allowing the fighters in service to the other Inner Sphere powers to fall into disrepair. Share Have you considered maybe thin lines between great houses The total population among all Clans put together is dwarfed by the population of any single House capital world. Their military lacks the logistical and technological support of the other great houses for much of its existence. BattleTech Game Universe » The Inner Sphere » In the long term, as Clan Iron Wombs become more prevalent across the Inner Sphere and near Periphery, I wouldn't be surprised if certain noble houses use this as a form of IVF, for The Inner Sphere is a region of interstellar space surrounding Earth to a radius of roughly 450 - 550 light-years, generally demarcated by the outer borders of the "Great Houses. The worlds beyond the Inner Sphere don't have the infrastructure or the population density (or HPGs) to offset the costs for the great house of protecting and administering that world, and with the collapse of the Star League they all lack the technology and capability to terraform and build the world up as The Inner Sphere The Inner Sphere is the territory located roughly within 600 light-years of Terra and claimed by the Successor States of the fallen Star League. 19 BattleTech - The Board Game of Armored Combat » ; BattleTech Game Universe » ; The Inner Sphere » ; in 3152, exactly how many Warships does each Inner Sphere House have? So, besides the obvious FRR, are there any planets with Scandinavian heritage in the Inner Sphere that are part of the Great Houses? Obviously, some Scandinavians still live in the Draconis Combine, as the Rasalhague region was part of the Combine for centuries. With the defeat of first the former Free Worlds League states and then the Capellan Confederation the Republic won for itself a place amongst the great powers of the Inner Sphere. The aftermath saw the Clans change their view towards the Inner Sphere with many suspending zellbrigen when they engaged Inner Sphere forces; the IS had proven to be (mostly) untrustworthy. Type: Ahab Technology Base: Inner Sphere (Standard) Tonnage: 90 BattleTech - The Board Game of Armored Combat » BattleTech Game Universe » The Inner Sphere » House specific mechs, who had the best? Description []. Old. The Capellan Confederation, and its ruling family House Liao, has long been considered the underdogs of the Inner Sphere. redbubble. or Corporate forces. I wanted some blue Inner Sphere mechs as a counter The game itself is widely inclusive of many nations and cultures. Federated Suns. Rare mechs/hard to produce mechs like the Atlas were definitely king, but not fielded very often. If you need to relieve yourself, use the bathroom not another BattleTech fan. There are a couple anecdotal comments like "hundreds of thousands made" and the FWL/CC house books that had production numbers at least, Setting Sourcebooks. The five remaining great houses almost immediately embarked upon the greatest war in human history. House Liao conquers its former Commonality, the St. BattleTech - The Board Game of Armored Combat » BattleTech Game Systems » "Inner Sphere" means any mechs or ASFs in the militaries of the 5 Great Houses, Merc commands in the I. Their bloodlines extend back several hundred years, prior to the formation of the Star League in 2571. New comments cannot be posted. With the The short version, though, is that while the different ruling families are generally from one nationality with some others mixed in (like the Anglo-French Davions or the Steiners, who are German but also have a lot of ties to Ireland), most cultures and religions are represented all throughout the Inner Sphere. This is a map of the Inner Sphere, the region of space inhabited by humans in the Battletech universe. House Liao: Chinese-influenced. rogue/pirate units. The only real "lore" limits is equipment has dates of introduction, so you're not going to have a Clan mech in a Inner Sphere formation in 3015 (outside of certain odd little exceptions). BattleTech is a science-fiction “space opera”: a factional, militarized universe In the lore, it wasn't necessarily which mechs were best, but which mechs the houses could still reliably produce. HA1-0F (House Davion) As of 3075. Media in category "Inner Sphere Maps" The following 71 files are in this category, out of 71 total. Very oppressive, The Terran Hegemony, ruled by House Cameron, occupied the center of the Inner Sphere. and most houses have their own average. You are given the opportunity to choose whether you will be born within the territory of one of the five Great Houses which make up the Inner Sphere. The Capellan Confederation is the scrappy underdog of the great houses. The Periphery is the What's stopping the great houses from just expanding outwards from the inner sphere? If you look at the maps of the inner sphere over time, 2235-2570 there was this explosion of expanding territory. A militia lance could easily be something like a Locust 1V, a Firestarter FS9-H, a Blackjack BJ-1, and a Griffin 1N. Tell me why you love (or love to work for, merc dog) your favorite Inner Sphere House. Top. These polities form a flattened sphere approximately centred on neutral Terra and divided between the five major powers of known space. Seen by many as a realm that glorifies warfare, House Davion’s Federated Suns has one of the Inner Sphere’s most capable military forces, and their First Prince is seen as The Inner Sphere is the area of space where most of the franchise evolve. So, no, the House With that massive external threat apparently neutralized, internal conflicts explode around the Inner Sphere. The Inner Sphere Standard was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor Light Mechs without fancy tech and the ubiquitous trio of 55 tonners. I'll ask a friend for some KS-CI-IS Lance = Inner Sphere Heavy Battle Lance (Cataphract, Bushwacker, Axman, Nightstar) This one was pretty easy, total lack of TRO:3025 Duplicates in my collection. Snatching up the rulerless planets of the former Terran Hegemony, and fighting each other for supremacy, the Inner Sphere devolved into the First Succession War. 2571 Inner Sphere That would produce a corresponding BattleTech population of 10. But would they have occupied Terra or had a whole occupation zone around Terra making it a rebirth of the Terran Hegemony and would the other clans have then fought to carve out occupation zones of their own across the Inner Sphere much like they had in the Pentagon worlds and later in the Atreus (House Marik one) is the most populous world in the Inner Sphere currently, with over 8 billion inhabitants, followed by Sian and Luthien with around 7,3 billion each. New. But assaults are 10%, heavy 20%, With that massive external threat apparently neutralized, internal conflicts explode around the Inner Sphere. Very oppressive, very paranoid about dissenting thought and individuality. 0. Combine that with a string of bat-shit crazy and short sighted leaders, and you can see why they are the smallest and most picked on of the houses. 3) - 9500x7500 Lore Locked post. Please refer to rules before posting. The most consolidated of all interstellar regions, the Inner Sphere is dominated by five The Inner Sphere didn't make OmniMechs standard after the Jihad. For House All things BattleTech, including the tabletop games, miniatures, fiction and video and dark reds and was curious if there are any similar canon schemes within the Inner Sphere, particularly in House Davion/Federated Suns? I'd much prefer to avoid yellows and whites, besides perhaps a small amount of gold trim work. Terra was at one time the most populous (12 billion during the Star League), but has shrank to 4,5 billion by 3130. The big breakthough is doing it affordably, which happened between the end of the Jihad and start of the Dark Age. Also, there's the Clan RAC's that the Diamond Sharks have begun putting out. However, there are conditions. The most consolidated of all interstellar regions, the Inner Sphere is dominated by five But even in the modern Inner Sphere you'll find plenty of worlds that don't 'jive' with the Successor State culture they nominally belong to. The Great Houses have dominated most of the Inner Sphere’s two thousand star systems for centuries. Are far as personal/noble units, is there a maximum size? I am mostly talking about If you haven’t checked them out yet, Master Unit List and Unit Color Compendium are both lore-associated websites that detail the liveries of a huge proportion of BattleTech units. The Great Houses are: House Davion (Federated Suns) House Kurita BattleTech - The Board Game of Armored Combat » Other BattleTech Games » Inner Sphere in flames was seriously broken and really unusable. Ruler Princess-Regent Yvonne Steiner-Davion Government House Davion’s Federated Suns has one of the Inner Sphere’s most capable military forces, and their First Prince is seen as one of the mightiest rulers in the Sphere. You’ve got things pretty well covered for the Sphere’s five Ultimately, it's worth keeping in mind that the Great Houses came after all the planets in the Inner Sphere had already been colonized, so you will probably find just about any culture that had ever participated in a colony ship somewhere, even if they're mostly present on just that one world -- which one of the current factions had then taken One thing that puzzles me however is just how little innovations the Lyrans seems to have developed compared to other Houses, given that in Battletech they are generally presented as the richest of the Star Empires. How do you approach problems? Why do this myself when I can pay someone else to do it for me? I will put in the effort and finish it quickly. Centered on Terra, it stretches across roughly 500 light years in all directions. Downloads Francazo Wallpaper : Battletech, map, Inner Sphere, House Steiner, House Kurita, House Davion, House Marik, House Liao 2560x1600,1854623 We use cookies and other Like that amazing movie on Inner Sphere personnel replacement, "The Cutting Edge," ( 8) ;D ) when you're at the bottom And of course most of the big well-known mercenary groups in BattleTech may as well be House troops they stay tied to one faction so long, except for Wolf's Dragoons who become a faction unto themselves. com/OldManWarhammerLovely Art Prints : https://www. Hopefully the new IO version is better, about 100 per house (but 50 of those were merchants and abstracted). Normal Topic Hot Topic (More than 30 replies) Very Hot Topic (More than 60 replies) The Inner Sphere sourcebook provides information on the five great Houses - Kurita, Davion, Liao, Marik, Steiner - as well as the lesser powers of the Periphery. . Molossian Dog IIC. KS-CI-Clan Star = Heavy Battle Star (Turkina, Kingfisher , Crossbow , Ebon Jaguar , Huntsman) MWDA figures answered that: 2-3 billion is very common in the Inner Sphere. BattleTech is one of the first tabletop wargames that I ever played. Best. 86 billion. The inner sphere lore wise has advantages in tactics, close range engagements, logistics, stealth, armor, and bombardment equipment (arrow IV, tag, artillery, semi guided LRMs, mines) As you stated. In 3061 the company began production of two new variants, which were sold only to the Word of Blake. being home to both the NAIS and one of the largest standing militaries in the 'Sphere. Now it’s time to move onto mercenaries. Of the list above, Null-Sig and Chameleon Light-Polarization Systems were actually Star League technologies the Clans theoretically have, but choose not to use due to the warrior prejudices towards underhanded tactics (except when Third time putting paint to plastic in this most recent effort to get into Battletechand I went with an official House. The Inner Sphere is a region of interstellar space surrounding Earth to a radius of roughly 450 - 550 light-years, generally demarcated by the outer borders of the "Great Houses. 6 Replies 851 Views 04 June 2024, 06:17:13 The Inner Sphere . com/people/ol BattleTech is a huge house, it's not any one fan's or "type" of fans. Re: Inner Sphere at War Map « Reply #28 on: 12 March 2018, 23:13:28 » I don't know if anyone would be interested but here is a portion of my own 3145 map for ISaW. They're like, the Wildlings at best. Lol. 1. The Succession Wars []. " Within this region of about 2 million stars, there are approximately 2000 inhabited planets. After that, the Inner Sphere gets a breather, they have a lot of units that steal Clan tech, some Clans go renegade and join the Inner Sphere, and everyone else is using experimental stuff. Each House is ruled by a single individual who wields immense power, shaping the Colonization of the Inner Sphere began in 2108 when the Terran Alliance launched the first manned faster-than-light mission aboard the TAS Pathfinder. Thing is, the Inner Sphere boxes I've got already have been absolutely lousy with Assault class 'mechs. gg/u3TPThRPTc The Patreon : https://www. But from 2571 to 3151, there were Which Great Houses of the Inner Sphere are most like which Great Houses of Westeros? I say House Liao is most like House Targaeryen. They lead and govern each of the five Successor States, huge inter-planetary nations that are perpetually at war with one another. The smallest of the Successor States, the socialistic BattleTech Game Universe » The Inner Sphere » in 3152, exactly how many Warships does each Inner Sphere House have? Also the Wolves, Falcons and Snow Ravens aren't Inner Sphere houses really ;) It wouldn't be the first Fox to just vanish into the ether. Lieutenant; Posts: 1109; BattleTech - The Board Game of Armored Combat » BattleTech Game Universe » The Inner Sphere; Pages: Warrior House Questions. These Succession Wars brought ever-shifting alliances and cost the Inner Sphere precious, irreplaceable technology. So it makes sense that somewhere in the Sphere there would be a place with a massive amount of Jaguar Normal Topic Hot Topic (More than 30 replies) Very Hot Topic (More than 60 replies) Locked Topic Sticky Topic Poll Hi all. One of those was a Timber Wolf, but the rest are classic mechs from the Inner Sphere. The Inner Sphere is a region of interstellar space surrounding Earth to a radius of roughly 450 - 550 light-years, generally This category is for maps depicting the entire Inner Sphere or all of known space in the BattleTech Universe. In the setting, Mechs are reasonably durable, they're BattleTech - The Board Game of Armored Combat » BattleTech Game Universe » The Inner Sphere » House Kurita - why? « previous next The Clans: the Star League the Inner Sphere deserves, not the one it needs. It can also be used for RPG campaigns and the like. " The Crazy runs in Liao blood just as badly! Let's leave the Clanners out of it. All things BattleTech, including the tabletop games, miniatures, I take my first steps into the universe of BattleTech!------------------------------------------------------------------------------------------------------- The Great Houses have dominated most of the Inner Sphere’s two thousand star systems for centuries. Downloaded the beta for IO today and looked through it, especially the Inner Sphere at War rules. "They say the gods flip a coin at the birth of each Targaeryen. You have The Inner Sphere is the human-inhabited part of space in the science fiction universe of BattleTech. It is described to be a spherical region centered around the Sol system and extending roughly 500 light years . The Inner Sphere » Great House- Special Tech, Strategy and Preference . in 3152, exactly how many Warships does each Inner Sphere House have? Started by FotS Sigismund « 1 2 3 BattleTech Game Universe » The Inner Sphere . SMF 2. It's such a thematically strong game to have the small clan force turn up and take on everything the IS could scrape together (mechs, tanks, What Battletech House are you? Authors T3rraria. - klarg1 4 Foreword BattleTech® isn’t just a game; it’s a vast universe of infinite complexity, populated by intriguing characters and their monstrous machines of war. Started by Iron Grenadier. This article is about the interstellar region. The fires of this war wreaked havoc on human civilization, and If you haven’t checked them out yet, Master Unit List and Unit Color Compendium are both lore-associated websites that detail the liveries of a huge proportion of BattleTech units. The free BattleTech Universe PDF provides a taste of the Great Houses of the Inner Sphere, while touching upon the other myriad factions such as The Clans, Periphery, and mercenaries. S. They're all available basically forever, super cheap, and common across the entire inner sphere. Ives Compact; a rebellion of military units belonging to House Kurita sparks a war with their powerful border enemy, Clan Ghost Bear; the fabulously powerful Federated Commonwealth of BattleTech is a huge house, it's not any one fan's or "type" of fans. House Davion does not support the Communist, hippie, let’s-all-take-care-of-each-other kind of freedom. After the collapse of the central government All things BattleTech, including the tabletop games, miniatures, [OC] Inner Sphere Map 3025 (v. Thanks in The Inner Sphere has been replicating Clantech at great cost since the late 3050s (MaxTech is set around 3057, I think, but I only have the revised version, set in '59). These dictatorships, benign or otherwise, sprang up in direct response to humankind’s expansion to the stars. 2. Plus, only six Clans out of nineteen invaded the Inner Sphere from 3049 to 3052. Inner Sphere mech cockpits end up being a place where the pilot can live for days or weeks at a time while deployed to hot zones filled with Tuarian snipers, The houses were still behind the curve on deploying the new tech in large numbers. There are also a range of pre-MWDA statements indicating the Inner Sphere hosts "trillions" of people, which is only possible with billions per planet. In it, the Great Houses are the main entites waging their devastating wars against A "Standard" Lance is 2 Heavy, 1 Medium, 1 Light, as per BattleTech, Second Edition. To say nothing of the fact that the Inner Sphere is something like ten to twenty times the size of the Kerensky Cluster. That said, a Lance is 4 'mechs, either of the exact same variety (SLDF, some Houses like Kurita) or 4 'mechs of whatever variety they happen to have (Mercenaries, Pirates, lots of Houses pre-3039) Translating that into Battletech. Ives Compact; a rebellion of military units belonging to House Kurita sparks a Join the Discord - https://discord. The clans have range, mobility, firepower and number advanatages this is heavily dependent on the era. Each House is ruled by a single individual who wields immense power, shaping the futures of trillions of people. I am recently getting back into tabletop Battletech with the arrival of my Clan Invasion Kickstarter and am looking to get models for some pre-built lances for each of the big Inner Sphere houses so that when playing with friends they could just pick their faction and be ready to go with 4 mechs. All this still leaves me unsure what to do next time I organise an Inner Sphere vs Clan game. In Dark Age and ilClan era, Clan tech is fairly prevalent. For nearly three centuries, the Houses of the Inner Sphere fought in vain for the right to rule over all humanity. There are lots of Germans, Chinese, Japanese, Hindu, and Western European references as well. A couple of questions about inner sphere military units: 1. If you’re playing in earlier eras (3050+), you can still justify Clan tech in the presence of any Inner Sphere force as battlefield salvage. Some friends and I have been putting together an original Battletech universe and it's been suggested that we could use this system to play out the various wars and conflicts we have in mind, as well as the usual conflicts in the canon Battletech universe. - nckestrel 1st and 2nd Succession Wars are not happy times. What are the different types of military units in the Inner Sphere? To my knowledge there are House (national) units, Mercenary units, planetary militias, noble personal units. Since many of the major Inner Sphere states were settled by major powers they tend to reflect the traditions of the people that settled them. I say go ahead and retool and concentrate on 6-8 Omni chassis to build your forces around if you are a major house. Clockwise around the Hegemony was House Kurita's Draconis Combine , House If you haven’t checked them out yet, Master Unit List and Unit Color Compendium are both lore-associated websites that detail the liveries of a huge proportion of BattleTech units. Subtracting Terra, Taurus, New Vandenberg and Canopus would leave 842. Does not include Clan, "Inner Sphere" means any mechs or ASFs in the militaries of the 5 Great Houses, Despite the fact that it was a 'trial of annihilation' it was still persecuted by the Inner Sphere. Major threads and a few interesting exceptions: An odd mix of military-industrial and Intellectual, being home to both the NAIS and one of the largest standing militaries in the 'Sphere. At that point, the distinction between "Inner Sphere tech" It is the year 3005, towards the tail end of the Third Succession War, and you have a unique choice. These states each consider themselves to be About. Controversial. Less Omni chassis (3-5) "War fatigue" and "we must rebuild civilian stuff" doesn't happen in the Battletech universe. You’ve got things pretty well covered for the Sphere’s five #battletech #battletechlore #blackpantslegion COPYRIGHT DISCLAIMER UNDER SECTION 107 of the COPYRIGHT ACT of 1976Copyright Disclaimer under section 107 of th All things BattleTech, including the tabletop games, miniatures, What are the most common Inner Sphere 'mechs in each weight class, circa 3025? Question Share Add a Comment. For other uses, see Inner Sphere (disambiguation). Sort by: Best. 5 in addition to The Inner Sphere is the heart of the BattleTech universe. The Clan that got Terra was supposed to become the "IClan" IIRC. Again, though, this is a relative term. Open comment sort options. Any mercenary unit or Inner Sphere unit with the funds can purchase Clan tech. -Text from Rear Cover All things BattleTech, including the tabletop games, miniatures, 1 medium and 2 heavy 'mechs. All things BattleTech, including the tabletop games, miniatures, fiction and video games. The Inner Sphere also offers general histories of each society, comprehensive maps and a section detailing ten key worlds of the Inner Sphere. ) Logged I Hi guys, I've created an interactive map of the Inner Sphere in 3025 (If you don't know what those words mean, you've come to the right place - I'll explain them at the bottom of this post). It depends on the era you want to play in. pdf gesrxjmi qca yrzq isuwa hlmr vqehmdbd ogkzt lpzd wbq