Linux fractional scaling example reddit. Just switched back to Ubuntu (22.
Linux fractional scaling example reddit It's pretty good, and tbh better than fractional scaling even on Windows, unless you need scaling greater than 125% in which case things start to look comical. Plasma might also allow it on Wayland, I'm not sure. For example, Doom Eternal still shows up in the upper left corner of the screen but behaves as if it is in full screen mode, as set. Yes fractional scaling on gnome wayland causes visible blurrines of legacy x11 apps running in xwayland (probably kde as well). It feels polished, smooth, and alive. I've seen some threads here but they're all a bit outdated. Are you running Wayland or X11? I think there are further penalties when using fractional scaling in X11 compared to Wayland. So if you scale a widget from 16x16x to 32x32px (integer scaling) fractional scaling is from 16x16 to 24x24px. The experimental fractional scaling support for GNOME is just too blurry for me to use comfortably (ignoring XWayland apps, which I can live with not using, even fonts in wayland apps are too blurry imo), and font scaling has its own share of issues; the discrepancies in QT apps, Firefox dialog menus flickering, external displays with different I just installed ubuntu 22. it's worth keeping in mind that gnome has never been very friendly when it has come to the greater linux ecosystem. Fractional scaling on Windows is at least going in the right direction, once most apps become properly high DPI aware, everything will be perfect. It will also definitely become more important over time. TL;DR: No resolutions NEED scaling. Fast forward to the release, and I see gnome has support for Fractional Scaling ! True Fractional Scaling not the Upscale to next integer and then downscale BS. 0 = 200%; 1. In regular ubuntu I use fractional scaling set to 125% to zoom in on every application. it's safe to say that similar issues will come up in the future Wayland DEs are supposed to offer a solution for mixed-dpi setups by allowing each monitor to have an independent scaling factor. But here's what I do: Open gnome tweaks. Please also check out: https://lemmy. What happens there is that each client decides an (integer) rendering scale factor for their surfaces (based on knowledge of which monitors it shows up on and the scale factor of them), and then the compositor can properly scale the window pixmap when rendering to the different monitors. I am quite new linux user (Linux Mint user since 21. 5x scaling) and then scaling down, which makes apps significantly less blurry at the cost of more ram / power usage. Now Wayland works, and the fractional scaling is as clear and crisp as I hoped it would be. Setting scaling to 100% or 200% is a work around. Mine was eDP1 Run xrandr --output eDP1 --scale 1. X doesn't handle things like this normally so it's left up to the app/distro/user to implement it, so performance is Instead, we should be thinking about rendering things to a certain DPI. Qt implements this method of fractional scaling when you set the QT_SCALE_FACTOR environment variable. g. You either make 100% / 200% work for you with font scaling (which is not an option if you have a mixed DPI setup), or desktop Linux just doesn't work for you, unless you're fine with the blurriness (it should be less noticeable on very hidpi screens, but it still jumps at gsettings set org. It's not a solution to scaling problems on linux and seems just done out of convenience on popular demand. For example, having a windowed full screen app on my 4K monitor like Dota2 would, for lack of a better term, fuck up my 1440p display that I want to use on the side. But beside the option It says "Experimental". 10 and worked on both X and Wayland sessions. Fractional scaling, although clearly far from trivial to implement, is quite an essential feature, especially for multi monitor setups. Exactly. For example: say you have a 24 inch 4k monitor that has a PPI about 183. The only way to get more reliable fractional scaling on Linux is to use Wayland, look at this thread to enable it. Where as for e. But X11 can't do this. One thing to note is that the default is Wayland. Other than that it worked similar to Cinnamon etc Reply reply The only problem I have so far is that there is no way to use fractional scaling? 100% is waaayy to small and 200% makes everything way too big. However applications which do not yet support Wayland natively will appear blurry (notable exceptions are: chromium, which is almost there, so electron apps will work soonish, and also wine and java apps which are a WIP). For example, Linux Mint distro comes in three flavors: XFCE, Mate, and Cinnamon. Fractional scaling isn't enabled by default for a reason. 4 inch fullhd display where it's working seamlessly on windows and KDE plasma. From Arch HiDPi page, i got this command to enable fractional scaling: $ gsettings set org. We can't enjoy it yet as we still have to wait for the clients to support fractional scaling. Sharp scaling is a hardware limitation/resource problem. I have a dual monitor setup where the main monitor is 4k and my secondary is 1080p. 5" screen at 2256x1504 resolution (200dpi), seems like it's going to be to small to read without the scaling enabled. Changed in Settings > Displays > Fractional scaling to 125% and made fonts slightly larger with Gnome tweaks. 8k display at 200% scaling wouldn't work for me, but this depends on one's preferences. x generally tends to work better with fractional scaling - it's still not perfect but it apparently doesn't need to scale up and then down as Qt has native support for fractional scaling. It's not perfect since not everything is scaled but I find it good enough. It does not stretch 100% to get to 125%. mutter experimental-features "['scale-monitor-framebuffer']" However, this did not unlock the fractional scaling feature on display menu. Prety dissapointing was looking at moving to mint. Looking whacky, sounds like a bug, perhaps hardware specific. If you're running apps that use the old GTK4 renderer or GTK3 apps, they'll just render at an integer scale and get scaled down from the compositor. So on Linux at least QT appears to scale to the perfect size, using anti-aliasing. I'm not sure if I'm using XWayland (about:support says Window Protocol: Wayland) 1080p at 13" is good for me, so 4k at 13" works with 2x scaling, not fractional and looks great. Whether you want to use FRACTIONAL scaling (and not only integer scaling) depends on the screen size, too, not only the resolution. Now, if you want to do that, you need to use multiples of 6 pixels, or your pretended number of pixel will not be an integer and then all the Nov 17, 2024 · I enabled fractional scaling because the icons and UI elements were too small by default. Set to 1. So is it safe to enable fractional scaling? Do any on you users have fractional scaling turned on? Like you I tried to put wayland on fractional scale and couldn't, so I used the command org. The latest KDE Plasma uses the same method as Gnome's integrer scaling, but at fractional scaling. Seems like we're moving to Wayland by default in 22. On a separate note, however, and since I've being seeing this complaint a lot, fractional scaling is just a workaround to a hardware limitation imposed by monitor manufacturers in order to push out lower-cost but highly marketable products. Qt application and browser scale nicely, but as there is no protocol to communicate the scaling factor and no one else scales, this usually is not really a solution. This insistence on using features that the majority of people don't care about to push wayland is a big part of why there was so much community pushback against it. Welcome to /r/Linux! This is a community for sharing news about Linux, interesting developments and press. The new display still seems awesome though :) With fractional scaling on, even an integer scaling level is scaled up. I'm not really that new to Linux anymore, but I'm not exactly super knowledge on Linux either. The Framework, with its 13. Tried Mint, Ubuntu, PopOS and Manjaro. I don't know how to do fractional scaling. This way you should have roughly the same scaling as the framework 2. The main example is Steam: on Windows it just works, on Linux it still looks tiny unless I set GDK_SCALE=2. With fractional scaling on Wayland any X app (browsers for example which are not yet ported to Wayland - Chromium too) are completely blurred and awful. 3 to try out fractional scaling in Wayland. I can manually enable 125% and 150% fractional scaling, but it's very buggy and produces a lot of visual artifacts. Beware that fractional scaling in Linux has issues. If a hugely funded OS like Windows has to do FAKE fractional scaling (to hide the fact that real fractional bitmap scaling is always blurry), we can't expect GNOME to do sharp fractional scaling. Install Login Manager flatpak from Flathub. 1 Cinnamon. 5 ratio and would be fractional scaling, and look kinda crap. I know XFCE was updated recently, and I remember hearing that it's got some of the best fractional scaling now. So 200% with fractional scaling on is different to fractional scaling off. 1080p at 27" is too big, and 4k at 27" is too small. The fractional scaling support on Linux, especially when only one monitor needs scaling, is so bad that I ended up For example, in Discord you can go into: Settings > Appearance > Set the global scale to 200% and voilá you can now actually see everything crystal on the 4K monitor without having to buy glasses/toss your monitor/use fractional scaling etc. Sadly, I've looked forever but the only way to get proper fractional scaling on Linux right now is… you don't. The main issue being that it is possible to end up with half or quarter pixels. Manjaro is a GNU/Linux distribution based on Arch. Android uses vector resources as much as possible to scale anywhere from 72dpi up to over 400dpi. I currently have my font size adjusted up with GNOME tweaks, which works for about 85% of software I use. Although it's a bit finicky, it means that you won't have the performance cost of the non-native fractional scaling. There is a subtle point. org and fractional scaling on my laptop. However, after using both these commands and restarting, the fractional scaling options on Gnome with Xorg do not come up. I think it is maybe due to how fractional scaling works but are there any distros or DEs that allow fractional scaling and still look good? A scale factor can always be expressed as a fraction. I find 1440p perfect, so to get that effect 4k would require 1. If you have fractional scaling enabled, it's just an even more stretched factor. 5x times bigger on each dimension instead of 2x bigger. Current implementation of Fractional scaling sucks on my 13. Each of those use their own window manager, panel, applets that run from the panel, and default set of programs such as file manager (thunar/caja/Nemo), text editor (I forget/plums/xed), and so forth. Hey all. If you're looking for tech support, /r/Linux4Noobs is a friendly community that can help you. I found some posts online where they recommended using this command: gsettings set org. I've been researching which DE may be the best to run since XFCE (my preferred) doesn't support fractional scaling (it's either 1x or 2x) and some others need a lot of tampering to make them work. On my machine fractional scaling in Xorg causes unsolvable tearing. mutter experimental-features "['scale-monitor-framebuffer']" To enable fractional scaling in Ubuntu 19. In Windows it would default to 125% at time of install. For example, in standard Gnome, you can go to display and scale to 200% to make everything exactly twice as large. mutter experimental-features "['scale-monitor-framebuffer']", and I managed to do it and fortunately the screen was no longer freezing, but at times I notice that in some apps like VSCode the text is go blurred This helps with some things but not all. 200% for xwayland behaves really differently depending if you have fractional scaling enabled. Scales the specified output by the specified scale factor. The Linux Mint subreddit: for news, discussion and support for the Linux distribution Linux Mint Members Online Switched from Windows to Mint recently and love the customizability It is a legit quesiton. Turn off fractional scaling, and then try 200%. In 3. Otherwise you will get all klinds of slowdowns, stuttering and flickering mouse cursor, stuttering videos etc Fractional scaling in Wayland is handled "the Apple way", which is to render everything at the closest (higher) integer scaling factor and then downscale the rasterized output. In order to allow fractional scaling—so "225%", in your example—you need the toolkit to expose that information as a floating point value, something that will break the API of the toolkit. I bought a somewhat unconventional laptop which it's dpi scaling is ~1. without it every element is small and when i do change scaling i see screen tearing, fuzzy text and overall reduction in smoothness. But no need to go that far - Ubuntu (and derivatives such as Pop OS, Linux Mint, etc) also have it - working out of the box and available in the display settings dialog. Using fractional scaling makes it even worse. All have massive performance problems when using scaling on high-dpi monitors. But if you remove the experimental fractional scaling, so that you do not see anything between Certain video players, like Totem for example, paint video frames really slowly when fractional scaling is on. For example, the protocol is implemented in Qt6 and SDL2 very recently, and it takes time for a feature inside a toolkit to trickle down to most programs. 75% and it looks great. Also, their fractional scaling inevitably loses some sharpness (very acceptable, but also noticeable) as well. The GNOME Project is a free and open source desktop and computing platform for open platforms like Linux that strives to be an easy and elegant way to use your computer. So, I'm thinking of setting my display scaling at 125% on Linux Mint too. GNOME Wayland session with fractional definitely looks better than that. 5. 75 things get larger. mutter experimental-features "\['x11-randr-fractional-scaling'\]" Welcome to /r/Linux! This is a community for sharing news about Linux, interesting developments and press. Thanks to the people working on this! There's a few options, from using Gnome Tweaks to change fractional font rendering size to enabling experimental options to get fractional scaling for the whole desktop. 90K subscribers in the linuxmint community. I wouldn't take fractional scaling out again, there is a work around, but this problem needs to be addressed. Fonts are crisp & sharp on my HP Pavillion 14" screen 1920x1080. Also for eg. On my 14" 1080p for example the formula I posted gives me a 125% scaling, meaning everything is significantly larger than on 100%, which I currently use. Only Gnome and MacOS go with the insane integer scaling. The workaround for that is to render the application and then upscale Unfortunately there are still issues with games. Gnome looks excellent and newer apps can actually do un-blurry fractional scaling, but there's still issues with memory, CPU usage. Ubuntu has been really good fro fracitonal scaling FYI. If you use Firefox, you're going to get the same behavior unless you enable its fractional scaling flag. Linux on the other hand seems to be stuck with endless permutations of scaling, oversampling and interpolation of the entire desktop, which may look close, but will never solve the problem completely. If you saw per-display fractional scaling in GNOME, it's because you're on AMD or Intel graphics and it defaulted to Wayland. i tried multiple times restarting/ logging out. Let's hope the feature matures enough to be able to rival Windows', where there were no noticeable performance penalties on 150% and 125% scaling. Official releases include Xfce, KDE, Gnome, and the minimal CLI-Installer Architect. Currently, 1x, 2x and 3x scaling is available. Any help with this will be appreciated, thanks. the Cinnamon desktop environment has an easy way to enable fractional scaling (on xorg) since a recent version, however with it absolutely everything looks super blurry, even GTK apps, all icons, etc. All the same. there are issues with xwayland apps as mentioned, HOWEVER it really depends on what you use on gnome. If you want scaling to work naturally on KDE for both Qt and GTK applications, you have to use Wayland. The most important thing is that there is no noticeable performance penalty (as opposed to using fractional scaling). KDE uses the text scaling factor for fractional scaling on X11, something you can already do in GNOME. 25x fractional everything looks precisely how I want it to. 25 --panning 2250x1500 - (this was the scaling that worked best for me, see below for more example sizes) Save this scaling as a profile in autorandr with: autorandr --save <profilename> e. At 100% scaling everything looks so small, it's not so comfortable to eyes. News, Discussion, and Support for Linux Mint The Linux Mint Subreddit: for news, discussion and support for the Linux distribution Linux Mint. Standard scaling only contains 200 % and it is too big. This fractional scaling is actually done by Gnome's compositor, unlike the fractional scaling Ubuntu (and derivatives) offer under xorg, which is a hack using very old tools. Step 4) My laptop is just a year old and I have tried Ubuntu, Mint and Solus Budgie. gsettings set org. You'll mostly likely have to use integer scaling to avoid any issues. 7 scale like I would on Linux, I get lots of Gnome scale 100% is too small and 200% is too big, considering that my windows installation was set to 125% by default I know that the setting that I need is called fractional scaling. 1 implemented granular text scaling, which also changes the icon and widget sizes. Mint is the first OS ive seen that amkes it blury. In the newer profile, fractional scaling works perfectly even in Wayland, in the older profile, fractional scaling works inversely (it makes things smaller rather than bigger). Nov 7, 2024 · Since the release of Fedora 41 / GNOME 47, I've been running the experimental xwayland-native-scaling feature to make the desktop look consistent and not destroy my eyes with blurry electron/non-wayland windows. This keeps the sharp image of your high resolution screen, and makes this as large as needed for you to see them. The Arch wiki mentions that for Gnome on Xorg some other steps are necessary, but I haven't tried that. Qt applications (by default) will be scaled by Qt and will not be blurry at all, while GTK applications have no such ability and will be scaled by 2x upscaling and then downscaling to the desired fractional resolution, which can be blurry. Hopefully the fractional-scaling-v1 Wayland protocol proposal goes somewhere. today i switched from windows to linux mint cinnamon edition my laptop even in windows runs at screen scale of 125%, in mint i have to enable fractional scaling to find the option of 125% scaling. Fonts -> Scaling Factor. Only ratios like 100%, 200% or 400% are usable. 04 so I imagine solving the corner cases there are going to be the focus. On different hardware. 32 on Wayland run: gsettings set org. 2. So basically: fractional scaling is to scale the elements in a display (be they text or buttons or whatnot) up or down by a non-integer amount. I set the scaling to 150%, and while the icons now look good, there seems to be an issue with the text. The display settings now include an easy toggle switch for fractional scaling. Its fine for non demanding tasks, but when games are involved, performance hit is substantial for rendering in near 4k resolution. But the icons, text, everything is blurry. if you want 200% scaling, turn fractional scaling off. I've been using Plasma for a while now, and I have really enjoyed it. Once the switch is toggled ON, the display settings offer four levels of scaling, including 100%, 125%, 150%, and 175%. 120% for example is 6/5. The games I'm playing most seem to run great, but there is a caveat. To enable fractional scaling in GNOME 3. mutter experimental-features "['scale-monitor-framebuffer']" but it doesn't seem to change anything and I am . As a workaround, you may explore scaling set to 100% and attempt to scale the application windows on your laptop independently. If this does bother you (it bothers me), fractional scaling will seem broken on Wayland. This aspect of GUI has been neglected by linux community for so long that bad fractional scaling has become a meme at this point. The main drawback is performance related. I am sure these issues will get resolved soon. KDE Plasma has also complained that Wayland doesn't have rules/conventions for fractional scaling, which is a huge bummer since Wayland is supposed to be "the future" of how to do GUI on Linux, and high-res small size displays are a part of that future. 125% is 5/4. A new protocol called wp-fractional-scale-v1 is in development which might resolve this issue in the future. 200% scaling with fractional scaling off will enable real hiDPI in xwayland apps (because xwayland actually sees all the pixels; this works for the JetBrains IDEs for instance), but 200% scaling with fractional scaling on just means extra blurry. In the meantime, for people thinking of buying a HiDPI+Touch for Linux, don't do it! Windows indeed has working fractional scaling per display with Nvidia. None of them seem to support fractional scaling well, and when I try to keep it at 125% or 150% the resolution is reduced. This scaling persists when I unplug my monitor. config/gtk-4. Is there a way to downgrade to previous cinnamon versions? I'm currently using Mint 21. 6" screen with 1920x1080 resolution (141dpi) and I find that quite comfortable to view with no scaling. 200% works really well with fractional scaling off, since xwayland apps get the full canvas size and can do hidpi if they know how. you can use it on a daily basis for work and never notice a single issue. With fractional scaling on, 200% does nothing like that. Think it jsut isnt real fractional scaling like they are doing what windows used to do and just streatch everything. 2 "Victoria". If I were to do some extended laptop-only work, I'd prefer to disable the settings to get back to a crisp screen display. I've tried these commands (and so far nothing happened): gsettings set org. Font hinting in Windows at 125% scale is a mixed bag that eventually led me to use the scaling option to 150%. GNOME software is developed openly and ethically by both individual contributors and corporate partners, and is distributed under the GNU General Public License. mutter experimental-features "['x11-randr-fractional-scaling']" #to enable fractional scaling on Xorg. 04): Lockscreen/screensaver will litterally lock you out since it doesn't support fractional scaling at all: it resets to 200% on lockscreen and there is no way to unlock without a hard reboot. 0/gtk. interface scaling-factor 2. This is the one and only reason I'm forced to use kde plasma(BTW Plasma sucks in other aspects). The closes thing that GTK has to native fractional scaling is setting the text-scaling-factor to a fractional value. In Slack it's: Preferences > Accessibility > Zoom 32 votes, 13 comments. Maybe try to tweak the font scaling, find a better theme with bigger buttons. 1) and after switching from Windows I was deeply disappointed that fractional scaling works so bad in the era of high resolution screens. Seams to just reduce the resolution fractionally. The Arch wiki has tips on how to launch various things with scaling. Just switched back to Ubuntu (22. or you could depend on xwayland software and it will be a bother, it depends. The Wayland protocol for fractional scaling is now implemented in Kwin. KDE Plasma 6. Where fractional scaling does work on Linux, it usually results in blur - see Wayland fractional scaling on both GNOME and KDE, it looks awful and interpolated to the point you might as well send your monitor a lower-resolution signal and X implements fractional scaling, and it is communicated to the applications through XWayland (assuming the plasma 5. If you’re running an application that needs X11 then indeed fractional scaling incurs some blur. This is a community for sharing news about Linux, interesting developments and press. You can try increasing font size and icon size for the same result. Apps that do not natively run in Wayland for example by using Xwayland(Discord for example) can not scale at all, X11 has no concept of that. but today I tried switch fracional scalling again and big suprise - everything works fine. Step 3) The display may be huge now, don't worry, zoom out using xrander again as following: xrandr --output eDP-1 --scale 1. 8. 5x1. Perfect for me. The situation risks becoming dangerous, more and more laptops require fractional scaling and this is starting to become a common issue, not a niche one, that could cause a non Welcome to /r/Linux! This is a community for sharing news about Linux, interesting developments and press. Before Wayland introduced a new (optional) protocol for fractional scaling factors, the compromise found was to keep telling apps "you're rendering at 2x I have one single application that does not work right, and I need a way to turn off fractional scaling via a script. Running this command and then restarting should enable that. I have global scale at 168. Text scaling won't do anything for image assets, though. There is one subtle point though. If you absolutely need scaling just go windows, until some developers make the code that is needed for fractional scaling to truly work in Linux like windows OS. News, Discussion, and Support for Linux Mint The Linux Mint Subreddit: for news… For me, I just set the scaling differently for each monitor in the displays section in settings. The scaling isn't native, just that the GUI is rendered at a lower resolution to make everything big. Open . However, if you disable GNOME's experimental fractional scaling, then XWayland can render at full resolution too (e. To get more options, I enabled the fractional scaling settings for gnome in wayland. Do the same for GDM (login screen). 30, when you activate fractional scaling, the shell itself gets scaled in post. 4 the fractional scaling doesn't seem to work correctly, here is an example. This. This works if you only use high resolution monitors as it masks artifacts, but it's really not ideal: rendering is blurry by design, especially text. The feature was introduced in Ubuntu 19. Look i am not even going to pretend i understand what those words means, what i know that while fractional scaling "works" on linux there are some apps that simply ignore the setting for whatever reason, which is why i'm saying you guys should do what windows 11 does, i don't know how it works but some how windows is able to force just about every app to scale, even old ones, they do look At the moment, fractional scaling on GNOME isn't particularly usable, as many basic applications become unbearably blurry. I think they don't want to implement fractional scaling due to the fact that text, icons and widgets would be blurry. Fractional Scaling. 25x1. and as for GTK Im not sure what the status is. 3. The text feels blurry or off—it's hard to explain, but it doesn’t look as sharp or smooth as it should. Fonts-> Scaling Factor 1. you'll get native 200% scaling under both Wayland and XWayland). Hello, friendly people of Linux, What I am looking for is a desktop environment that has a good support for scaling the screen to, for example, 125%, like it is usually the case on Windows. My TV is 1920x1080, and at 1. 5 flag should open Chrome with 150% scaling. Fractional scaling in Gnome still has a very big drawback when using xwayland, and you definitely should not use it if you actually need 200% scaling only. If a fractional value are specified, be warned that it is not possible to faithfully represent the contents of your windows - they will be rendered at the next highest integer scale factor and downscaled. Bigger question, if fractional scaling doesn't cause rendering in funny resolutions to achieve that goal. How have other Linux users found it, with or without fractional scaling? I find 200% scaling is way too big, and 100% too small. Fractional scaling on Xorg is a best effort compromise. Oct 31, 2023 · On native wayland, fractional scaling looks absolutely perfectly sharp and, even better, multiple monitors with different scaling work great together. Hello, I am installing OpenBSD on my Framework laptop that has a 3:2 screen with a weird screen resolution and I am wondering what the best way to set the display to 150% is with scaling in something like XFCE for example. Basically, fractional scaling does not Consider using font scaling (via gnome tweaks). It all also happens in the backend so I really don’t think it should cause that issue. eOS 6. With the experimental wayland session when it's expected to have functional fractional scaling. I managed to get around this by increasing fonts etc. However, if you need fractional scaling (for my laptop the “sweet spot” is exactly x1. If you choose 1 (the closer option), it becomes smaller for that user, possibly making it hard to see (after all, the user picked that fractional scaling size because they wanted everything to be bigger). Yes, fractional scaling is not really a thing on the linux desktop and it also does not particularly look like anyone cares at all. Unfortunately there's no support for fractional scaling, so what I do is set it to 100% scaling in display, but then I tweak the font scaling in Font Settings. Kwin offers fractional scaling in the plasma display settings right now, but it is implemented as "draw at 2x and then scale down". Fractional scaling in Budgie (and others) is still broken (version 21. Any other solution, especially fractional scaling is shit. So simply, do not use. Run it on 100% or reduce the resolution. 5, for example), things get much worse. GNOME will continue to suffer from fractional scaling woes until GTK gets native support for it. The critical setting for fractional scaling, scale-monitor-framebuffer, has been available for a while now and is still disabled by default But it's definitely not a viable option on Cinnamon yet. 04 on Xorg run: Fractional scaling is unbelievably slow on Mint. 75 as another example Technically Gnome can already do fractional scaling, it is just not exposed to the GUI as it is flaky. On first login, it was using 100% of my CPU, so I had to log into the Cinnamon Default desktop environment and switch to the proprietary Nvidia driver. My current laptop has a 15. There 2 types of scaling in Linux (you probably know this but still): Frame buffer scaling, used by Gnome (and probably MacOS, not sure) - this one suck really bad, because the image first gets upscaled and then downscaled, which both kills sharpness and eats CPU and GPU. Unfortunately, fractional scaling on Wayland is a band-aid solution. I have to turn scaling or fractional scaling off or I get huge performance hits, especially in Tekken 8. In terms of performance, a higher resolution requires all pixels to have their own instruction, whereas the lower resolution just smudges the same and set gnome scaling factor to 200% or you can choose the resolution using xrandr then set the scaling factor to 2 or 3 by the following command: gsettings set org. 04 LTS) after a bit of time back on Windows. social/m/Linux Please refrain from posting help requests here, cheers. Hey, I'm looking for distro with good fractional scaling and some other stuff: will install it on Asus laptop with Ryzen 6800HS, AMD iGPU + NVIDIA dGPU (can disable GeForce from windows level) laptop has mediatek wifi/bt adapter will use 125% scaling on laptop + 150% scaling on external display r/linux_gaming • As a longtime Linux user and now solo indie developer, having native Linux versions for my games is important to me! So I am happy to present my current project to the Linux gaming community: a mining tower offense roguelike! Demo is available and I'd love to hear your feedback if you give it a try! for fractional scaling, It was recently finalized, fedora may not ship a mutter new enough to use it. If you want 125%, 150%, 175% or similar scale, you can change the text size. Here is a previous post detailing this problem as well as showing how fractional scaling currently works. I would recommend Pop! OS to anyone who has problems with fractional scaling. 5 = 150% etc. A tiny fraction of users need per-monitor fractional scaling. For example, I run a 27'' 1440p monitor (for a desktop PC though) without any scaling. Developers have For example, most 4k screens out there are either 27 or 32 inches, which means the PPI won't be high enough to use integer scaling, fractional scaling is required. X windows are forced to use post-scaling as well. Wayland apps already look how they are supposed to. 04 it's terrible and when I activate it I get 2 cursors interposed by my 1600p laptop resolution which is great, even so what I don't like about linux is that most distributions don't have fractional Also something strange, I have two Firefox profiles, one is newer. So out of curiosity I fired up a fedora 39 beta vm fractional scaling in may 2024 is fine. He also seems to have some terrible misconceptions about fractional scaling. There is an incredible amount of effort that is going in the completely wrong direction: instead of making an effort towards a length-based UI design, we're seeing all kinds of horrible hackery to preserve pixed-based UI design. I am sure I've seen somewhere that indeed there is provision for fractional scaling. If I set the scale to 150% it makes things smaller, but if I set it to 0. And those 2 values have a meaning: 6/5 means to take 6 pixels of your monitor and pretend it is 5 pixels. 7 to 5. autorandr --save 125 Windows shows how terrible is fractional scaling, you start to get innacuracies everywhere Android is the perfect example that fractional scaling can work amazingly. At this point it should be pretty clear to everyone that fractional scaling in Wayland was blocked for so long due to Gnome, the phrasing of their semi-official ACK in the RFC makes sense now: The Gnome "ideology" of not allowing other ideas strikes once again. 75x. 8k at 200%. This will scale all font elements, including in non-gtk apps like firefox and discord. KDE Plasma (latest release) handles fractional scaling better for xwayland apps. Ugly, but usable. It’s especially bad with steam which is what I use to play 90% of my games. Or a combination, whatever works, scaling to 200% and font scaling to O. I use this command: xrandr --output eDP-1 --scale . Members Online Animations lag significantly when fractional scaling is on This is a community for sharing news about Linux, interesting developments and press. I have a similar issue with my laptop which is 14" 1440p running Mint 19. The fractional scaling for X11 in GNOME is done compositor-side, with windows rendered at 2x the size and then scaled down with factors that still align to the pixel grid. That's just how GNOME handles fractional scaling, since multiple monitors may have multiple scaling factors. css and put this in the file: windowcontrols button {min-height: 40px; min-width: 40px;} If this doesn't bother you, you'll think fractional scaling works fine on Wayland. I´ve tested 4 major Linux distros over the past weeks. desktop. For example, launching Chrome with the --force-device-scale-factor=1. That was not ideal for me, because the amount of stuff I could comfortably fit on the screen was limited. scenarios for now, unless you are okay with the compromises of Wayland fractional scaling. So the framework 2. For the very few people that are considering buying this new display just for better fractional scaling on gnome, wayland- as far as I can understand, Gnome 47 is meant to include a fix for xwayland apps looking blurry when fractional scaling is enabled, might be worth waiting. Don´t use any scaling on any Linux. Scale factors are kind of rubbish. That implementation detail I mentioned only applies for gnome‘s wayland fractional scaling (that I know of). 5 things get smaller and if you put it at 0. This is to say, assuming you use GNOME. For example, when I dock with a single large monitor I have Slack and Thunderbird on the laptop with the scaling handled by the apps themselves. Set scaling to 200% Run xrandr to get the identifier of your display. And it works just fine. AFAIK kde handles this by rendering apps at the next integer scale (so, 2x for 1. I recommend using Wayland with fractional scaling - at least I had serious battery issues running X. I installed 21. If you put scaling at 1. It is too computationally expensive. A rolling release distro featuring a user-friendly installer, tested updates and a community of friendly users for support. 26 display setting "Apply scaling themself"). AFAIK, with 4k the screen has to be either 24" or smaller to make use of 2x scaling, or 40" and larger to still be able to comfortably use 1x scaling. g a scaling factor of 2. When i try to do this with xrandr it lowers the resolution. Therefore, fractional scaling on gnome uses oversampling, which means rendering at a higher resolution, then scaling down with integer scaling, and is true for both wayland and xorg sessions. My arch vm is a bit lagging on the beta release, and I got this information from a review of gnome 45 from "The Linux Experiment". An integer is recommended, but fractional values are also supported. Makes it look blurry. If you choose 2, maybe it gets too big. Sep 23, 2023 · Hi, since i upgraded from cinnamon 5. KDE also has the option to let XWayland apps manage scaling themselves, they will definitely be crisp, just that they might be small if the xwayland app doesn't or can't react to higher DPI. It gives me a weird feeling when reading The font rendering is always going to vary from toolkit to toolkit and between toolkit versions. If you're looking for tech support, /r/Linux4Noobs and /r/linuxquestions are friendly communities that can help you. So if you can help me do that, great, but otherwise trying to talk me out of using fractional scaling is not helpful. gnome. On Windows, I can have fractional scaling enabled and it works pretty decently well actually and I can play games without them being rendered at an absolutely stupid resolution and downscaled which is what happens in Linux. When you make an application 1. 75 It works and makes the applications the correct size, but it changes the applications and makes things blurry. Here's a good overview . This fractional scaling fairly well for me, leaving things slightly blurry but tolerable on my laptop screen, which is usually not my main work monitor. Never been able to get it quite right on other popular distro's I've tried. I would try to target displays that allow you to use integer scaling at all If you need larger elements of the UI, you will need to use fractional scaling. From the man 5 sway-outputs: . Also, it shouldn't come at a cost of resolution. mutter experimental-features "['scale-monitor-framebuffer']" Other than that you can also try font scaling (in gnome tweaks) which doesn't have the same issue. Linux, at least native wayland apps, which include most of KDE and gnome, should look crisp if you are using wayland and fractional scaling. ml/c/linux and Kbin. Correct. 04 in a virtual machine with vmware and I can assure you that I have not had any problems with fractional scaling, I set it to 150 and 125% and it works great! in 20. KDE has good scaling support but some people dislike KDE thinking they are relatively unstable etc. This brings higher GPU and CPU (since GTK is not fully hardware accelerated) usage, more power consumption, and in some cases significantly slower One of the issues I had with Ubuntu is fractional scaling per monitor I got working via XRandR is buggy. GNOME only allows per-display fractional scaling on Wayland. mutter experimental-features "['scale-monitor-framebuffer']" KDE Plasma is a great example of how to do fractional scaling in X11. If my understanding is correct, if you want to get "good" fractional scaling in X you need to render the font at an extra large size and then have xrandr or smth scale it down for what's effectively "pretend" fractional scaling. gey bah knzpouetx uapgvs ixod okeq bybpvs zseip fmfinzy jvvxfpjz